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Spectre

人気: #62

リーダーボード: #96

Ban Rank: #60

KDA Rank: #3

Haunts her enemies and teleports to her target

Spectre haunts her enemies wherever they may be. Able to destroy lone prey with ease, she spreads her presence throughout the battlefield to choose her target. Once she has gathered her strength, none can escape her terrible wrath.

勝率 47.3%
ピック率 7.1%
Attributes
spectre Image

462 +55/lvl

192 +20.4/lvl

Strength Image

21 +2.5/lvl

Agility Image

25 +2.1/lvl

Intelligence Image

16 +1.7/lvl

統計
Attack

Damage:

23 - 27 + 2.1/レベル (83.9 - 87.9 レベル 30)

Attack

Range:

150

Attack

Armor:

0 + 0.3/レベル (8.7 レベル 30)

Attack

Movement:

290

役割

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

ファセット

spectre icon

Forsaken

勝率: 45.0%

ピック率: 42.5%

Desolate can deal partial damage to enemies and is applied by Spectral Dagger.

Spectral Dagger

Spectral Dagger applies an instance of Desolate.

Desolate

If an enemy has only non-hero allies nearby, it will take 60% of Desolate's damage.

nuke icon

Twist the Knife

勝率: 49.1%

ピック率: 57.5%

Reality also casts Spectral Dagger on the target and has a decreased cooldown.

Haunt

Haunt illusions no longer disappear when their target dies.

Shadow Step

Reality

Reality also casts Spectral Dagger on the target and has a decreased cooldown.

COOLDOWN:

1.0

Abilities

Innate Ability Image

Spectral

Spectre and her illusions are permanently phased.

Q

Spectral Dagger

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

  • AFFECTS:unit

  • PASSIVE:No

  • DISPELLABLE:basic

  • DEBUFF:yes

  • damage:70 / 120 / 170 / 220

  • bonus movespeed:10 / 14 / 18 / 22

  • dagger path duration:12 / 12 / 12 / 12

  • hero path duration:7 / 7 / 7 / 7

  • buff persistence:4 / 4 / 4 / 4

  • dagger radius:125

  • path radius:175

  • vision radius:200

  • speed:800

  • dagger grace period:1

Talet tree backgroundTalent tree branchesTalent tree branch

+80 Spectral Dagger Damage

Talent tree branch

+12% Spectral Dagger Slow/Bonus

Cool Down

22 / 20 / 18 / 16

Mana Cost

130 / 140 / 150 / 160

Desolate

Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

  • PASSIVE:Breakable

  • bonus damage:25 / 40 / 55 / 70

  • radius:400

Talet tree backgroundTalent tree branchesTalent tree branch

+15 Desolate Damage

Dispersion

受けたダメージを敵に反射し、その分自身へのダメージを軽減する。効果は距離に応じて減衰する。

  • PASSIVE:Breakable

  • damage reflection pct:8 / 12 / 16 / 20

  • min radius:300

  • max radius:800

Aghanim ScepterAghanim Shard

Aghanim`s Shard Upgrade

Dispersion can be activated to increase the amount absorbed and reflected by Dispersion by undefined of its base values for undefineds. Cooldown undefined. Manacost undefined.

  • activation cooldown:25

  • activation manacost:50

  • activation bonus pct:50

  • activation duration:5

Talet tree backgroundTalent tree branchesTalent tree branch

+5% Dispersion

R

Shadow Step

Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion. Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

  • AFFECTS:unit

  • PASSIVE:No

  • duration:5 / 6 / 7

  • illusion damage outgoing:-60 / -40 / -20

  • tooltip outgoing:40 / 60 / 80

  • illusion damage incoming:100 / 100 / 100

  • tooltip illusion total damage incoming:200 / 200 / 200

  • destroy if target is dead:1

Cool Down

60 / 50 / 40

Mana Cost

150

Haunt

Creates a spectral nemesis to attack each enemy hero. Illusions spawned from this ability follow the same rules as Shadow Step illusions and can also be swapped to by using Reality.

  • PASSIVE:No

  • duration:7

  • illusion damage outgoing:-20

  • tooltip outgoing:80

  • illusion damage incoming:100

  • tooltip illusion total damage incoming:200

  • destroy if target is dead:1

Cool Down

160

Mana Cost

150

才能

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

-4s Spectral Dagger Cooldown

+4 Health Regen

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+15 Desolate Damage

+80 Spectral Dagger Damage

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+350 Health

+12% Spectral Dagger Slow/Bonus

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+30% Haunt Illusion Damage

+5% Dispersion

戦略

Use Spectral Dagger to secure ranged creep lasthits and damage the opponents.

When in trouble, use a Spectral Dagger to run over a cliff or a treeline, or even pop a defensive Haunt to escape.

Look around for Haunt opportunities. Spectre farms slowly so kills are necessary.

Spectre's Haunt is amazing for killing backliners and supports. Focus on killing those at the start of the fight.

Check opponents for break effects. Adapt your playstyle and itemization accordingly.

Consider aghanims shard versus heroes that do alot of burst damage.

With Manta Style, Spectre gains burst and Roshan potential as Desolate works on illusions.

対抗戦略

Spectre is a weak laner. Look to pressure her early on. She's slow at recovering.

Spectre's Desolate does no damage to you, if you are close to an allied unit.

The closer you are to Spectre the more damage you take from Dispersion.

Protect your supports from being killed during the Spectre's Haunt.

Spectre's Haunt has a long cooldown. Look to fight after it was used.

Break effects remove Desolate and Dispersion and make Spectre much weaker.

伝承

エネルギーが安定を求めて高い状態から低いレベルを求めるのと同じ理由で、強烈で暴力的なエネルギーの存在であるSpectre 別名 Mercurial は、物理的な世界に展開されると、いやおうなしに争いの現場に引き付けられてしまう。彼女の正常なスペクトル状態は感覚の限界を超越しているものの、物質的な存在として出現するときはいつでも、意識的ではないが正体を失ってしまう。戦闘中、彼女のアイデンティティは砕け、再定義され、その後で意識が戻り始める。自分は Spectre こと Mercurial であり 、全ての Haunts (幽霊)が真の Spectre の陰でしかないことは分かっている。生存競争の中で焦点が合うようになり、勝利か敗北のその瞬間まで、本心が再び主張を始める。決着の後再び、彼女は物質を超越した不滅の形態へと戻るのである。

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