Reflects damage back to his attackers
Centaur Warrunner is a master of both inflicting and absorbing damage. Leading the charge into battle, he stomps to stun his enemies, and instantly counters their every attack. His stampede speeds his allies in both fight and flight, quickening the pace of the carnage.
勝率 51.7%
ピック率 10.8%
Attributes
594 +88/lvl
180 +19.2/lvl
27 +4/lvl
15 +1/lvl
15 +1.6/lvl
統計
Damage:
36 - 38 + 1/レベル (65 - 67 レベル 30)
Range:
150
Armor:
-2 + 0.2/レベル (3.8 レベル 30)
Movement:
305
役割
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
ファセット
Counter-Strike
勝率: 49.5%
ピック率: 38.8%
Double Edge damage is increased when Centaur is attacked.
Double Edge
Double Edge damage is increased by 25% of the damage Centaur took in the last 6s from enemy Heroes, up to a total of 100% bonus Double Edge damage. Damage resets when Double Edge is cast.
Horsepower
勝率: 53.1%
ピック率: 61.2%
Centaur Warrunner gains Movement Speed based on his Strength.
Centaur Warrunner gains 35% of his strength as bonus movement speed. Max movement speed for Centaur is increased to 600. This Movement speed bonus does not stack with bonuses from boots.
Abilities
Rawhide
Permanently gain 30 max health every 120s.
Hoof Stomp
After a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.
PASSIVE:No
DISPELLABLE:strong
radius:325
stomp damage:70 / 140 / 210 / 280
stun duration:1.6 / 1.8 / 2 / 2.2
windup time:0.5
+0.8s Hoof Stomp Duration
18 / 16 / 14 / 12
100 / 110 / 120 / 130
Double Edge
Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.
AFFECTS:unit area
PASSIVE:No
edge damage:120 / 180 / 240 / 300
strength damage:60 / 90 / 120 / 150
radius:220
Aghanim`s Shard Upgrade
Causes Double Edge to slow enemy heroes and increase Centaur's strength per hero hit for a short time. Duration refreshes per stack, up to a max of undefined stacks.
str pct:12
str duration:15
max stacks:5
movement slow:25
movement slow duration:2
+30% Double Edge Strength Damage
3.5
Retaliate
Centaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.
PASSIVE:Breakable
DISPELLABLE:basic
return damage:15 / 25 / 35 / 45
return damage str:16 / 24 / 32 / 40
aura radius:1200
+45 Retaliate Damage
Stampede
Centaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.
PASSIVE:No
duration:3.5 / 4 / 4.5
strength damage:2 / 2.5 / 3
slow duration:3
radius:105
slow movement speed:100
Aghanim`s Scepter Upgrade
Heroes affected by Stampede take reduced damage, and are able to run through obstructions, including trees and up cliffs. Enemies affected by Stampede are leashed. Increases duration.
bonus duration:1
-25s Stampede Cooldown
100 / 95 / 90
150 / 200 / 250
Work Horse
Centaur hitches a cart behind him. While active, Centaur gains the benefit of Stampede for the current level of Stampede, and can cast Hitch a Ride on a target ally.
PASSIVE:No
BUFF:yes
duration:8
melee attack range:200
air duration:0.5
air height:450
break distance:600
24
75
才能
+4 Health Regen
+20 Movement Speed
+12 Strength
+30% Double Edge Strength Damage
+45 Retaliate Damage
-25s Stampede Cooldown
Gains Retaliate Aura
+0.8s Hoof Stomp Duration
戦略
Focus on last hitting and farm your Bracers.
If you cannot pressure on the lane or being pressured, consider creep skipping or pulling enemy creeps to your tower after minute 5 as well as farming neutral camps nearby.
Retaliate works on buildings so consider tanking tower shots if it is safe enough.
Look around the map to help out your teammates in the trouble with Stampede.
Once you get Blink Dagger, try to make use of it immediately before the opponents can see it in your inventory.
Make sure your teammates can follow up on your initiation. Centaur doesn't do insane amounts of damage.
対抗戦略
Someone should buy Spirit Vessel against Centaur to deal damage, offset his regeneration and cancel Blink.
Armor reducing items are great against Centaur.
Items that offset magical damage output from Centaur are good against him.
Keep checking Centaur's items. Be aware of his Blink Dagger timing.
Don't clump up in teamfights for Centaur's Blink into Hoof Stomp initiation.
伝承
It's said that a centaur's road is paved with the corpses of the fallen. For the one called Warrunner, it has been a long road indeed. To outsiders, the four-legged clans of Druud are often mistaken for simple, brutish creatures. Their language has no written form; their culture lacks pictographic traditions, structured music, formalized religion. For centaurs, combat is the perfect articulation of thought, the highest expression of self. If killing is an art among centaurs, then Bradwarden the Warrunner is their greatest artist. He rose to dominance on the proving grounds of Omexe, an ancient arena where centaur clans have for millennia gathered to perform their gladiatorial rites. As his fame spread, spectators came from far and wide to see the great centaur in action. Always the first to step into the arena, and the last to leave, he composes a masterpiece in each guttering spray, each thrust of blood-slickened blade-length. It is the poetry of blood on steel, flung in complex patterns across the pale sands of the killing floor. Warrunner defeated warrior after warrior, until the arena boomed with the cheering of his name, and he found himself alone, the uncontested champion of his kind. The great belt of Omexe was bestowed, wrapped around his broad torso, but in his victory, the death-artist found only emptiness. For what is a warrior without a challenge? The great centaur galloped out of Omexe that day with a new goal. To his people, Warrunner is the greatest warrior to ever step into the arena. Now he has set out to prove he is the greatest fighter who has ever lived.