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Lich

人気: #28

リーダーボード: #6

Ban Rank: #111

KDA Rank: #76

Unleashes a powerful attack that bounces between enemies

Drifting from battle to battle and sacrificing creeps to fuel his assaults, Lich is always ready to help his fellow heroes destroy their enemies with slowing frost. Should his foes be foolish enough to gather, his bouncing ultimate will ensure their demise.

勝率 53.8%
ピック率 11.8%
Attributes
lich Image

440 +46.2/lvl

312 +45.6/lvl

Strength Image

20 +2.1/lvl

Agility Image

17 +2/lvl

Intelligence Image

26 +3.8/lvl

統計
Attack

Damage:

24 - 33 + 2/レベル (82 - 91 レベル 30)

Attack

Range:

550

Attack

Armor:

-1 + 0.3/レベル (7.7 レベル 30)

Attack

Movement:

290

役割

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

ファセット

snowflake icon

Frostbound

勝率: 54.0%

ピック率: 70.5%

Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available.

Chain Frost

Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available.

FROSTBOUND DURATION:

2/3/4

cooldown icon

Growing Cold

勝率: 53.5%

ピック率: 29.5%

When an enemy is killed by Chain Frost or while under the effect of Frost Shield, the duration of these abilities is extended.

Frost Shield

Whenever an enemy dies under the effect of Frost Shield, its duration is increased.

BONUS DURATION ON HERO KILL:

4

BONUS DURATION ON CREEP KILL:

1

Chain Frost

Killing an enemy with Chain Frost increases the number of bounces.

BONUS JUMPS ON HERO KILL:

3

BONUS JUMPS ON CREEP KILL:

1

Abilities

Innate Ability Image

Death Charge

Lich cannot gain passive mana regeneration, but any unit dying within 1200 range of Lich restores 2.5% of his Max Mana (Dying heroes restore 15% of Lich's Max Mana). Instant mana restoration from items and abilities apply to Lich as normal.

Q

Frost Blast

Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for %abilityduration% seconds. The primary target receives both base and area damage.

  • AFFECTS:unit area

  • PASSIVE:No

  • DISPELLABLE:basic

  • DEBUFF:yes

  • radius:200

  • slow movement speed:-25

  • slow attack speed primary:-30 / -40 / -50 / -60

  • aoe damage:80 / 120 / 160 / 200

Talet tree backgroundTalent tree branchesTalent tree branch

+125 Frost Blast Radius and Damage

Talent tree branch

-3.5s Frost Blast Cooldown

Cool Down

7

Mana Cost

110 / 120 / 130 / 140

W

Frost Shield

Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.

  • AFFECTS:unit

  • PASSIVE:No

  • DISPELLABLE:basic

  • BUFF:yes

  • damage reduction:30 / 40 / 50 / 60

  • movement slow:20% / 25% / 30% / 35%

  • slow duration:0.5

  • damage:18 / 32 / 46 / 60

  • interval:1

  • radius:600

  • duration:5 / 6 / 7 / 8

Talet tree backgroundTalent tree branchesTalent tree branch

+10% Frost Shield Damage Reduction

Talent tree branch

+4s Frost Shield Duration

Talent tree branch

Frost Shield Provides +50 HP Regen

Cool Down

30 / 25 / 20 / 15

Mana Cost

100 / 110 / 120 / 130

E

Sinister Gaze

CHANNELED. Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana.Lich can use his other abilities while channeling this ability.If cast on a creep lasts 2x longer and deals 250 damage per second.

  • AFFECTS:unit

  • PASSIVE:No

  • DISPELLABLE:basic

  • DEBUFF:yes

  • AbilityChannelTime:1.1 / 1.4 / 1.7 / 2

  • channel duration:1.1 / 1.4 / 1.7 / 2

  • destination:32 / 38 / 44 / 50

  • mana drain:12

  • creep duration multiplier:2

  • creep damage:250

Aghanim ScepterAghanim Shard

Aghanim`s Scepter Upgrade

Sinister Gaze becomes an Area of Effect ability, affecting units within a radius of 400 in the target area.

  • aoe:400

Talet tree backgroundTalent tree branchesTalent tree branch

+0.4s Sinister Gaze Duration

Cool Down

24 / 22 / 20 / 18

Mana Cost

50 / 60 / 70 / 80

R

Chain Frost

Releases an orb of frost that bounces between nearby enemy units up to 10 / 10 / 10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces.

  • AFFECTS:unit

  • PASSIVE:No

  • DISPELLABLE:basic

  • DEBUFF:yes

  • damage:250 / 400 / 550

  • bonus jump damage:15 / 20 / 25

  • jumps:10 / 10 / 10

  • jump range:600

  • slow movement speed:-65

  • slow attack speed:-65

  • slow duration:2.5

  • initial projectile speed:1050

  • projectile speed:850

  • vision radius:800

Talet tree backgroundTalent tree branchesTalent tree branch

Chain Frost on Death

Talent tree branch

Chain Frost Unlimited Bounces

Cool Down

100 / 80 / 60

Mana Cost

180 / 300 / 420

Ice Spire

Creates an Ice Spire at the target spot, slowing enemies around it. Can take 5 hero hits or 10 creep hits and when destroyed it will create a Frost Blast around it.Chain Frost can be cast on the Spire and can bounce to the Spire if there are no other enemies in range.Lich can cast Frost Shield on the Spire. Each Frost Shield tick will heal the spire by 1 hero attack.

  • AFFECTS:area

  • PASSIVE:No

  • bonus movespeed:-25

  • aura radius:750

  • max hero attacks:5

  • max creep attacks:10

  • duration:15

  • slow duration:0.5

Cool Down

25

Mana Cost

150

才能

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+10% Frost Shield Damage Reduction

+125 Frost Blast Radius and Damage

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+0.4s Sinister Gaze Duration

-3.5s Frost Blast Cooldown

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

Chain Frost on Death

+4s Frost Shield Duration

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

Frost Shield Provides +50 HP Regen

Chain Frost Unlimited Bounces

戦略

Make use of the slowing part of the Frost Blast to chain couple of right clicks.

Secure ranged creep last hit with right click or Frost Blast when your core cant.

Play aggressively on the lane, burn your mana by using your spells and utilize the regen items you bought at the start of the game.

At level 6, you can even solo kill opponents if there are creeps for Chain Frost to bounce.

Frost Shield is great for defending towers and delaying the enemy push.

In fights, be quick at saving allies with Frost Shield and defensive items. Use other abilities afterwards.

When not much is happening, push out side lanes with Frost Shield and Blast.

You can quickly farm enemy summons or the big creep in jungle camps using Sinister Gaze.

You can still cast all your other spells while channeling Sinister Gaze.

対抗戦略

Lich is a strong laner. Bring extra consumables.

Frost Shield from Lich significantly reduces damage taken from right-clicks and it can be used on towers.

Split up when Lich uses Chain Frost or run towards a group of creeps to pass the bounce away.

Avoid fighting in choke spots and clumping up against Chain Frost.

Magic resistance and spell immunity items are great against Lich.

Lotus Orb is great at reflecting 3 spells of Lich.

伝承

In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn't. He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil's plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain's enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgment almost immediately, as Lich threw off the shackles and consumed him.