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Bounty Hunter

人気: #52

リーダーボード: #39

Ban Rank: #40

KDA Rank: #76

Loots and collects bounties off of his enemies

Sneaking invisibly at the heels of his enemies, Bounty Hunter is always keeping track of his foes. Whenever one of his targets falls in battle, he and his allies stand to make quite a profit.

勝率 51.0%
ピック率 7.9%
Attributes
bounty hunter Image

418 +55/lvl

264 +22.8/lvl

Strength Image

19 +2.5/lvl

Agility Image

21 +2.6/lvl

Intelligence Image

22 +1.9/lvl

統計
Attack

Damage:

33 - 41 + 2.6/レベル (108.4 - 116.4 レベル 30)

Attack

Range:

150

Attack

Armor:

5 + 0.4/レベル (16.6 レベル 30)

Attack

Movement:

325

役割

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

ファセット

nuke icon

Through and Through

勝率: 51.5%

ピック率: 54.3%

Shuriken Toss applies its damage and slow to all enemies it passes through.

Shuriken Toss

Shuriken Toss applies its damage and slow to all enemies it passes through.

gold icon

Cutpurse

勝率: 50.4%

ピック率: 45.7%

Bounty Hunter steals gold when targeting enemy heroes with his abilities or items.

GOLD STEAL:

4/8/12/16

Abilities

Innate Ability Image

Big Game Hunter

When getting a kill or assist on an enemy that has a killing streak, Bounty Hunter receives 10% extra gold.

Q

Shuriken Toss

Hurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's Movement Speed by 100 for 0.35s. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.

  • AFFECTS:unit

  • PASSIVE:No

  • bonus damage:100 / 170 / 240 / 310

  • speed:1000 / 1000 / 1000 / 1000

  • bounce aoe:1200

  • slow duration:0.35

  • cast range:375 / 425 / 475 / 525

  • movement slow:100

Aghanim ScepterAghanim Shard

Aghanim`s Scepter Upgrade

Increases cast range and applies Jinada on hit.

    Talet tree backgroundTalent tree branchesTalent tree branch

    +0.65s Shuriken Toss Slow

    Talent tree branch

    +275 Shuriken Toss Damage

    Cool Down

    5

    Mana Cost

    65 / 70 / 75 / 80

    Jinada

    Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.

    • AFFECTS:unit

    • PASSIVE:Breakable

    • bonus damage:60 / 100 / 140 / 180

    • gold steal:12 / 20 / 28 / 36

    Talet tree backgroundTalent tree branchesTalent tree branch

    +30 Jinada Damage

    Talent tree branch

    +50 Jinada Gold Steal

    Talent tree branch

    No Cooldown on Jinada

    Cool Down

    9 / 7 / 5 / 3

    E

    Shadow Walk

    Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.

    • PASSIVE:No

    • BUFF:yes

    • duration:20 / 25 / 30 / 35

    • fade time:1 / 0.75 / 0.5 / 0.25

    • stun duration:0.8 / 1 / 1.2 / 1.4

    • AbilityChargeRestoreTime:15 / 14 / 13 / 12

    • ally fade time:1

    Talet tree backgroundTalent tree branchesTalent tree branch

    -30% Damage Taken in Shadow Walk

    Cool Down

    18 / 17 / 16 / 15

    Mana Cost

    50

    R

    Track

    Tracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. Bounty Hunter moves fast when near the tracked unit. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.

    • AFFECTS:unit

    • PASSIVE:No

    • DISPELLABLE:basic

    • DEBUFF:yes

    • target damage amp:6 / 12 / 18

    • bonus gold radius:1200

    • bonus gold self:130 / 225 / 320

    • bonus gold:40 / 80 / 120

    • duration:25

    • gold steal:0.3 / 0.4 / 0.5

    • bonus move speed pct:16 / 20 / 24

    Aghanim ScepterAghanim Shard

    Aghanim`s Shard Upgrade

    Allows Track to be ground targeted, creating a Bear Trap. After 3 seconds, the trap becomes invisible and active. Walking over the trap applies Track. Traps have 400 vision. Max Traps: 8. Ground targeting with Track has bonus 1200 range.

      Talet tree backgroundTalent tree branchesTalent tree branch

      +45 Track Gold

      Cool Down

      6 / 5 / 4

      Mana Cost

      60

      Friendly Shadow

      Applies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 1s. Does not break Bounty Hunter's invisibility when cast.

      • AFFECTS:unit

      • PASSIVE:No

      • BUFF:yes

      • fade time:1

      Cool Down

      15

      Mana Cost

      50

      才能

      Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

      +0.65s Shuriken Toss Slow

      +30 Jinada Damage

      Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

      -30% Damage Taken in Shadow Walk

      +45 Track Gold

      Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

      Track Grants Shared Vision

      +50 Jinada Gold Steal

      Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

      +275 Shuriken Toss Damage

      No Cooldown on Jinada

      戦略

      Place a non-obvious courier sniping Observer Ward. Killing couriers not only grants gold but also disallows detection to be delivered.

      Hit opponents with Jinada or secure range creep last hits. The bonus damage does not work on denies.

      Check frequently opponents' inventories for detection.

      If you get dusted while in Shadow Walk, use any activatable item or Shuriken Toss to leave invisibility and your won't be slowed by dust.

      Avoid running by spots that are typically sentried like pillars and active rune spots.

      In mid to late game, play ahead of your teammates, track opponents, break smokes, collect runes, place deep wards and snipe couriers.

      対抗戦略

      Bring a Sentry Ward to the lane to not let Bounty Hunter close the gap on you from the invisibility of Shadow Walk.

      Bounty Hunter tends to snipe couriers, so be mindful about that.

      Don't make it easy for Bounty Hunter to steal your gold with Jinada hits. Step away or damage him heavily.

      Pair observer wards with sentries to spot Bounty Hunter's movements.

      Encourage your allies to carry detection on multiple heroes.

      Avoid buying items that grant you invisibility because of Bounty Hunter's Track.

      Consider buying one of many items that allow you to dispel Track.

      伝承

      Gondar、別名 Bounty Hunter に狩られた者の言葉が真実か、誰も確信できない。ある者は彼は子供の時に捨てられ、単純に生き残るために追跡術を学んだのだとささやく。彼は戦争孤児であり、偉大なハンター Soruq に引き取られて、大きな獲物を探しながら暗い森の中で剣術を学んだという話もある。別の者は、彼はスリや泥棒の組合内で育てられた卑しい浮浪児で、忍びの術や視線誘導の術を訓練されたと信じている。未開の地で焚き火を囲み、彼に狙われている者は Gondar の偉業を噂し、さらにその恐怖を募らせる。狂気の暴君 Goff 王が身を隠してから何年か後に居場所を突き止めた Gondar が、王の首と王権の象徴である杖を証拠として持ち帰った話。Highseat に居た反逆者団体の陣営に潜り込み、伝説の盗人 White Cape を遂に裁きの場へと引きずり出した話。王子自慢のヘルカイトを殺害した罪でハンター Soruq を失業に追い込んだ話など尽きることはない。Gondar の信じられないような技術の逸話には尾ひれがつき、その偉業はますます信じがたく、獲物は捕らえられるはずのない強敵となっていく。見合う賞金がかけられれば、誰も彼から逃れられない。最強の者でさえ、影の中に恐怖を見つけるのである。

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