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Dazzle

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R

Bad Juju

Whenever a Unit is affected by Dazzle's spells they temporarily gain/lose armor. The spell can be activated by spending health to decrease the remaining cooldown of all other abilities. Casting Bad Juju temporarily increases its health cost.

  • PASSIVE:No

  • armor reduction:1 / 2 / 3

  • duration:8 / 10 / 12

  • cooldown reduction:4 / 5 / 6

  • mana cost increase pct:40

  • mana cost increase duration:20

  • max stacks:15

Cool Down

3